In Haunt, Parappa the Rapper developer Nana-OnSha's upcoming Xbox Live Arcade game, players will use Kinect to direct a main character voiced by Tim Schafer around a spooky, and somewhat goofy, haunted house -- that much we knew. And in a recent interview with Gamasutra, creative lead Masaya Matsuura and producer Dewi Tanner revealed how the main character came to be voiced by the Double Fine head and well-known goofy gentleman.

"He's very, very interesting for it," Masaya said when asked about Schafer's participation. Apparently the main character's voice had already been recorded, but after hearing Schafer's speech at the GDC "Choice Awards," the Nana-OnSha folks reconsidered. "We talked about 'maybe something is missed,' still," Matsuura said. "And one day you... (Continue Reading...)

With Flow and Flower, Kelle Santiago and Jenova Chen's 12-person dev studio thatgamecompany completed two-thirds of their three-game contract with Sony. And when Journey arrives some time in 2012, that three-game contract will come to an end, leaving Santiago and co. to an unknown future in the game industry. At a recent Sony press event in New York City, Santiago wouldn't say what the future holds for TGC ("Right now we're really focused on finishing Journey," she told me), but she did speak to her own interest in the PlayStation Vita.

"I could definitely see all of thatgamecompany's titles on the Vita," Santiago said. "But, as you said, we're a team of 12, so for us in each title we just try to focus on the specific platform we're distributing on, and then leave... (Continue Reading...)





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